BIGTRUCK'S PAGE
BIGTRUCK'S STUFF
WALKTHROUGHS
BOD Scripting
BIGTRUCK'S STUFF
WALKTHROUGHS
BOD Scripting
- BLADEX FUNCTIONS
- 3D STUDIO MAX PLUGINS
- ADDING DOORS
- ADDING ENEMIES
- ARCHES
- ASSORTED NOTES ON LED
- ATMOSPHERES
- COMPILING THE LEVEL
- CREATING A BASIC LEVEL
- DEBUG MODE OUTPUT
- DIRECTORY SETUP
- EDITING
- FILE SYNTAX
- GAME CONSOLE COMMANDS
- GAME STARTUP COMMAND LINES OPTIONS
- KEYS
- LIGHTS
- OBJECTS AND ENTITIES
- OPEN GL
- PLAYING THE LEVEL
- SELECTION MODES
- SLOPES
- TEXTURES - SKINS TUTORIAL BY TOM TRIFFIC
- TEXTURE EDITOR - BAB EXE
- TEXTURES SETUP IN LED
- VIEWING THE MAP
BOD Scripting
Game console commands
Command | Description |
---|---|
Bladex.LoadLevel("nameOfMapFolder") | Loads a level |
execfile("positions.py") | Enables teleporting around level with numberpad |
execfile("../../scripts/debugcontrol.py") | Enables the debug keys |
char.Position | Gets your current coordinates (x,z,y) |
char.Position=x,z,y | Teleports your character to the coordinates you enter |
char.Level=xx | Sets the level of your character |
char.Life=xxxx | Sets the life of your character |
Bladex.GetEntity("entityName").Position | Gets the coordinates of the entity |
Bladex.GetEntity("entityName").Data.Invincibility | Just an example of how to get info about entitys |
import GotoMapVars() | Imports data for the next command |
GotoMapVars.EndOfLevel() | Finished the level you are on |