BIGTRUCK'S PAGE
BIGTRUCK'S STUFF
WALKTHROUGHS
BOD Scripting
BIGTRUCK'S STUFF
WALKTHROUGHS
BOD Scripting
- BLADEX FUNCTIONS
- 3D STUDIO MAX PLUGINS
- ADDING DOORS
- ADDING ENEMIES
- ARCHES
- ASSORTED NOTES ON LED
- ATMOSPHERES
- COMPILING THE LEVEL
- CREATING A BASIC LEVEL
- DEBUG MODE OUTPUT
- DIRECTORY SETUP
- EDITING
- FILE SYNTAX
- GAME CONSOLE COMMANDS
- GAME STARTUP COMMAND LINES OPTIONS
- KEYS
- LIGHTS
- OBJECTS AND ENTITIES
- OPEN GL
- PLAYING THE LEVEL
- SELECTION MODES
- SLOPES
- TEXTURES - SKINS TUTORIAL BY TOM TRIFFIC
- TEXTURE EDITOR - BAB EXE
- TEXTURES SETUP IN LED
- VIEWING THE MAP
BOD Scripting
3D StudioMax Plugins
DOWNLOAD
Using the Plugins
Copy plugin files to the "\plugins" folder of 3DStudioMAX version 2.x:
bldexp.dle: Exports objects, characters and animations to the engine format.
Camera.dle: Exports camera animations to the engine format.
MBWImporter.dli: Exports maps in .bmw format from the engine to 3DSMAX.
This is used as reference for the creation of camera animations, actors...
Also copy the MSVCRTD.DLL file to the 3DStudioMAX installation folder.