BIGTRUCK'S PAGE
BIGTRUCK'S STUFF
WALKTHROUGHS
BOD Scripting
BIGTRUCK'S STUFF
WALKTHROUGHS
BOD Scripting
- BLADEX FUNCTIONS
- 3D STUDIO MAX PLUGINS
- ADDING DOORS
- ADDING ENEMIES
- ARCHES
- ASSORTED NOTES ON LED
- ATMOSPHERES
- COMPILING THE LEVEL
- CREATING A BASIC LEVEL
- DEBUG MODE OUTPUT
- DIRECTORY SETUP
- EDITING
- FILE SYNTAX
- GAME CONSOLE COMMANDS
- GAME STARTUP COMMAND LINES OPTIONS
- KEYS
- LIGHTS
- OBJECTS AND ENTITIES
- OPEN GL
- PLAYING THE LEVEL
- SELECTION MODES
- SLOPES
- TEXTURES - SKINS TUTORIAL BY TOM TRIFFIC
- TEXTURE EDITOR - BAB EXE
- TEXTURES SETUP IN LED
- VIEWING THE MAP
BOD Scripting
Atmospheres
Create Atmosphere
Go to MENU View -> Atmospheres
press [INSERT key] to create new atmosphere
name = atmosname
density (0.01 default)
color
Use Atmosphere
select Sector
Go to MENU View -> Properties... Atmosphere TAB
select atmosname from drop-down