BigTruck's Fan Page

NEW CHARACTER TUTORIAL

03 - Textures

Add the textures

Click on Material editor button

Select the thirst bubble and click on the square near Diffuse !

A new window appear , Click on Bitmap and OK !

You are back to the material editor , Click on the square near Bitmap !

Chose the Bmp texture of your model ( for example Hob_m01_belt.bmp )and press OK

Save the texture

Rename the Material#1 by for example : Hob_m01_belt and press OK

VERY IMPORTANT Use the flecha and reselect Hob_m01_belt , if you do not that you will risk have no texture appear in the game !

Copy the texture to 12 bubble , Click on the thirst and slip to the other ( for get the same directory of the material , more speed )

Now you have Change the name of the other texture one by one.

Don't forget to save the texture


Apply Textures

Select the texture bubble corresponding to the part of your model you want to apply and slip them on the object , for example Hob_m01_sho be apply on rsho_g and lsho_g

If you don't know witch texture apply to an object , select the object click on Edit /Properties

this window appear

When you apply a material on object ,it change color

Apply full material

Make render Vue : select a window vue and clic on render